Difference between revisions of "A Simulation Gaming Approach to Micro-Grid Design and Planning: Participatory Design and Capacity Building"
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− | | ... | + | | Existing micro-grid design and planning approaches tend to emphasize techno-economic assessments and lack community engagement, necessary for effective planning and implementation. New approaches must be employed to not only include significant social impacts of micro-grids beyond technical components, but prioritize human development objectives, participation and capacity building. A simulation gaming approach to micro-grid design provides an innovative, participatory tool and process that incorporates social, organizational, technical and financial factors for improved design and planning. Additionally, the approach represents an experiential learning and capacity building exercise that teaches shared resource management and collaborative decision-making<ref>A Simulation Gaming Approach to Micro-Grid Design and Planning: Participatory Design and Capacity Building. Maizakiah Ayu Abdullah and Scott Kennedy.</ref>. |
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Revision as of 15:15, 23 April 2014
A Simulation Gaming Approach to Micro-Grid Design and Planning: Participatory Design and Capacity Building
Presenters: Maizakiah Ayu Abdullah
Overview
Existing micro-grid design and planning approaches tend to emphasize techno-economic assessments and lack community engagement, necessary for effective planning and implementation. New approaches must be employed to not only include significant social impacts of micro-grids beyond technical components, but prioritize human development objectives, participation and capacity building. A simulation gaming approach to micro-grid design provides an innovative, participatory tool and process that incorporates social, organizational, technical and financial factors for improved design and planning. Additionally, the approach represents an experiential learning and capacity building exercise that teaches shared resource management and collaborative decision-making[1]. |
References
- ↑ A Simulation Gaming Approach to Micro-Grid Design and Planning: Participatory Design and Capacity Building. Maizakiah Ayu Abdullah and Scott Kennedy.